Chapter 16. Thin-Client Applications

In all previous chapters, we talked about the CE development environment, worked through exercises to clone BSPs, created OS design projects, generated CE runtime images, and downloaded the images to the target device. Application development and custom user interfaces were also discussed.

So far, I've covered many pieces of CE and the development environment. This and the remaining chapters will discuss application scenarios and cover how we can use CE to build different types of devices. For this chapter, we'll create an OS design using one of the Windows Thin Client OS design templates and configure the OS design as a development platform for different types of information appliance devices, such as information kiosks, self-serve terminals, and digital signage.

The exercises in this chapter can be done using other OS design templates and work just as well. The Windows Thin Client is used for two reasons:

  • Windows Thin Client is a well-established product. Although it does not have a clearly established specification, Windows Thin Client-capable hardware must be built with the minimum hardware resources to support Windows while having the necessary hardware to support CE.

  • The thin-client terminal market is one of the key markets for CE. It's an opportunity to introduce the thin-client resources available as part of CE.

The Thin-Client Terminal

With advances in computer hardware technology, server technology, and resources available to support client ...

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