You are previewing Professional: JavaScript® for Web Developers, Third Edition.

Professional: JavaScript® for Web Developers, Third Edition

  1. Cover
  2. Contents
  3. Introduction
  4. Chapter 1: What is Javascript?
    1. A Short History
    2. JavaScript Implementations
    3. JavaScript Versions
    4. Summary
  5. Chapter 2: Javascript in Html
    1. The <script> Element
    2. Inline Code versus External Files
    3. Document Modes
    4. The <noscript> Element
    5. Summary
  6. Chapter 3: Language Basics
    1. Syntax
    2. Keywords and Reserved Words
    3. Variables
    4. Data Types
    5. Operators
    6. Statements
    7. Functions
    8. Summary
  7. Chapter 4: Variables, Scope, and Memory
    1. Primitive and Reference Values
    2. Execution Context and Scope
    3. Garbage Collection
    4. Summary
  8. Chapter 5: Reference Types
    1. The Object Type
    2. The Array Type
    3. The Date Type
    4. The RegExp Type
    5. The Function Type
    6. Primitive Wrapper Types
    7. Singleton Built-in Objects
    8. Summary
  9. Chapter 6: Object-Oriented Programming
    1. Understanding Objects
    2. Object Creation
    3. Inheritance
    4. Summary
  10. Chapter 7: Function Expressions
    1. Recursion
    2. Closures
    3. Mimicking Block Scope
    4. Private Variables
    5. Summary
  11. Chapter 8: The Browser Object Model
    1. The window Object
    2. The location Object
    3. The Navigator Object
    4. The screen Object
    5. The history Object
    6. Summary
  12. Chapter 9: Client Detection
    1. Capability Detection
    2. Quirks Detection
    3. User-Agent Detection
    4. Summary
  13. Chapter 10: The Document Object Model
    1. Hierarchy of Nodes
    2. Working with the DOM
    3. Summary
  14. Chapter 11: Dom Extensions
    1. Selectors API
    2. Element Traversal
    3. HTML5
    4. Proprietary Extensions
    5. Summary
  15. Chapter 12: Dom Levels 2 and 3
    1. DOM Changes
    2. Styles
    3. Traversals
    4. Ranges
    5. Summary
  16. Chapter 13: Events
    1. Event Flow
    2. Event Handlers
    3. The Event Object
    4. Event Types
    5. Memory and Performance
    6. Simulating Events
    7. Summary
  17. Chapter 14: Scripting Forms
    1. Form Basics
    2. Scripting Text Boxes
    3. Scripting Select Boxes
    4. Form Serialization
    5. Rich Text Editing
    6. Summary
  18. Chapter 15: Graphics With Canvas
    1. Basic Usage
    2. The 2D Context
    3. WebGL
    4. Summary
  19. Chapter 16: Html5 Scripting
    1. Cross-Document Messaging
    2. Native Drag and Drop
    3. Media Elements
    4. History State Management
    5. Summary
  20. Chapter 17: Error Handling and Debugging
    1. Browser Error Reporting
    2. Error Handling
    3. Debugging Techniques
    4. Common Internet Explorer Errors
    5. Summary
  21. Chapter 18: Xml in Javascript
    1. XML DOM Support in Browsers
    2. XPath Support in Browsers
    3. XSLT Support in Browsers
    4. Summary
  22. Chapter 19: Ecmascript For Xml
    1. E4X Types
    2. General Usage
    3. Other Changes
    4. Enabling Full E4X
    5. Summary
  23. Chapter 20: JSON
    1. Syntax
    2. Parsing and Serialization
    3. Summary
  24. Chapter 21: Ajax and Comet
    1. The XMLHttpRequest Object
    2. XMLHttpRequest Level 2
    3. Progress Events
    4. Cross-Origin Resource Sharing
    5. Alternate Cross-Domain Techniques
    6. Security
    7. Summary
  25. Chapter 22: Advanced Techniques
    1. Advanced Functions
    2. Tamper-Proof Objects
    3. Advanced Timers
    4. Custom Events
    5. Drag and Drop
    6. Summary
  26. Chapter 23: Offline Applications and Client-Side Storage
    1. Offline Detection
    2. Application Cache
    3. Data Storage
    4. Summary
  27. Chapter 24: Best Practices
    1. Maintainability
    2. Performance
    3. Deployment
    4. Summary
  28. Chapter 25: Emerging APIS
    1. RequestAnimationFrame()
    2. Page Visibility API
    3. Geolocation API
    4. File API
    5. Web Timing
    6. Web Workers
    7. Summary
  29. Appendix A: Ecmascript Harmony
  30. Appendix B: Strict Mode
  31. Appendix C: Javascript Libraries
  32. Appendix D: Javascript TOOLS
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Chapter 25

Emerging APIs

WHAT’S IN THIS CHAPTER?

  • Creating smooth animations
  • Working with files
  • Background JavaScript with Web Workers

The introduction of HTML5 also spurred a tremendous growth in JavaScript APIs aimed at the future of web applications. These APIs are not part of the HTML5 specification but rather exist in their own specifications that are often bundled “HTML5 Related APIs”. All of the APIs in this chapter are still undergoing a fair amount of work and are not fully stable.

Despite that, browsers have already begun implementing the various APIs, and web application developers have begun using them. You’ll note that many of these APIs have browser-specific prefixes in front of them, such as “ms” for Microsoft or “webkit” for Chrome and Safari. These prefixes allow browsers to experiment with new APIs while they are still in development, knowing that the final, nonprefixed version will be consistent with other browsers.

requestAnimationFrame()

For a long time, timers and intervals have been the state of the art for JavaScript-based animations. While CSS transitions and animations make some animations easy for web developers, little has changed in the world of JavaScript-based animation over the years. Firefox 4 was the first browser to include a new API for JavaScript animations called mozRequestAnimationFrame(). This method indicates to the browser that an animation is taking place so that the browser may, in turn, determine the best way to schedule a redraw. ...

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