You are previewing Professional: JavaScript® for Web Developers, Third Edition.

Professional: JavaScript® for Web Developers, Third Edition

  1. Cover
  2. Contents
  3. Introduction
  4. Chapter 1: What is Javascript?
    1. A Short History
    2. JavaScript Implementations
    3. JavaScript Versions
    4. Summary
  5. Chapter 2: Javascript in Html
    1. The <script> Element
    2. Inline Code versus External Files
    3. Document Modes
    4. The <noscript> Element
    5. Summary
  6. Chapter 3: Language Basics
    1. Syntax
    2. Keywords and Reserved Words
    3. Variables
    4. Data Types
    5. Operators
    6. Statements
    7. Functions
    8. Summary
  7. Chapter 4: Variables, Scope, and Memory
    1. Primitive and Reference Values
    2. Execution Context and Scope
    3. Garbage Collection
    4. Summary
  8. Chapter 5: Reference Types
    1. The Object Type
    2. The Array Type
    3. The Date Type
    4. The RegExp Type
    5. The Function Type
    6. Primitive Wrapper Types
    7. Singleton Built-in Objects
    8. Summary
  9. Chapter 6: Object-Oriented Programming
    1. Understanding Objects
    2. Object Creation
    3. Inheritance
    4. Summary
  10. Chapter 7: Function Expressions
    1. Recursion
    2. Closures
    3. Mimicking Block Scope
    4. Private Variables
    5. Summary
  11. Chapter 8: The Browser Object Model
    1. The window Object
    2. The location Object
    3. The Navigator Object
    4. The screen Object
    5. The history Object
    6. Summary
  12. Chapter 9: Client Detection
    1. Capability Detection
    2. Quirks Detection
    3. User-Agent Detection
    4. Summary
  13. Chapter 10: The Document Object Model
    1. Hierarchy of Nodes
    2. Working with the DOM
    3. Summary
  14. Chapter 11: Dom Extensions
    1. Selectors API
    2. Element Traversal
    3. HTML5
    4. Proprietary Extensions
    5. Summary
  15. Chapter 12: Dom Levels 2 and 3
    1. DOM Changes
    2. Styles
    3. Traversals
    4. Ranges
    5. Summary
  16. Chapter 13: Events
    1. Event Flow
    2. Event Handlers
    3. The Event Object
    4. Event Types
    5. Memory and Performance
    6. Simulating Events
    7. Summary
  17. Chapter 14: Scripting Forms
    1. Form Basics
    2. Scripting Text Boxes
    3. Scripting Select Boxes
    4. Form Serialization
    5. Rich Text Editing
    6. Summary
  18. Chapter 15: Graphics With Canvas
    1. Basic Usage
    2. The 2D Context
    3. WebGL
    4. Summary
  19. Chapter 16: Html5 Scripting
    1. Cross-Document Messaging
    2. Native Drag and Drop
    3. Media Elements
    4. History State Management
    5. Summary
  20. Chapter 17: Error Handling and Debugging
    1. Browser Error Reporting
    2. Error Handling
    3. Debugging Techniques
    4. Common Internet Explorer Errors
    5. Summary
  21. Chapter 18: Xml in Javascript
    1. XML DOM Support in Browsers
    2. XPath Support in Browsers
    3. XSLT Support in Browsers
    4. Summary
  22. Chapter 19: Ecmascript For Xml
    1. E4X Types
    2. General Usage
    3. Other Changes
    4. Enabling Full E4X
    5. Summary
  23. Chapter 20: JSON
    1. Syntax
    2. Parsing and Serialization
    3. Summary
  24. Chapter 21: Ajax and Comet
    1. The XMLHttpRequest Object
    2. XMLHttpRequest Level 2
    3. Progress Events
    4. Cross-Origin Resource Sharing
    5. Alternate Cross-Domain Techniques
    6. Security
    7. Summary
  25. Chapter 22: Advanced Techniques
    1. Advanced Functions
    2. Tamper-Proof Objects
    3. Advanced Timers
    4. Custom Events
    5. Drag and Drop
    6. Summary
  26. Chapter 23: Offline Applications and Client-Side Storage
    1. Offline Detection
    2. Application Cache
    3. Data Storage
    4. Summary
  27. Chapter 24: Best Practices
    1. Maintainability
    2. Performance
    3. Deployment
    4. Summary
  28. Chapter 25: Emerging APIS
    1. RequestAnimationFrame()
    2. Page Visibility API
    3. Geolocation API
    4. File API
    5. Web Timing
    6. Web Workers
    7. Summary
  29. Appendix A: Ecmascript Harmony
  30. Appendix B: Strict Mode
  31. Appendix C: Javascript Libraries
  32. Appendix D: Javascript TOOLS
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A

ECMAScript Harmony

With the renewed interest in web development since 2004, conversations began taking place among browser vendors and other interested parties as to how JavaScript should evolve. Work on the fourth edition of ECMA-262 began based largely on two competing proposals: one for Netscape’s JavaScript 2.0 and the other for Microsoft’s JScript.NET. Instead of competing in the browser realm, the parties converged back into ECMA to hammer out a proposal for a new language based on JavaScript. Initially, work began on a proposal called ECMAScript 4, and for a long time, this seemed like the next evolutionary step for JavaScript. When a counterproposal called ECMAScript 3.1 was later introduced, it threw the future of JavaScript into question. After much debate, it was determined that ECMAScript 3.1 would be the next step for JavaScript and that a further effort, code-named Harmony, would seek to reconcile some features from ECMAScript 4 into ECMAScript 3.1.

ECMAScript 3.1 was ultimately renamed to ECMAScript 5 and standardized fairly quickly. The details of ECMAScript 5 have been covered throughout this book. As soon as ECMAScript 5 was finalized, work immediately began on Harmony. Harmony tries to keep to the spirit of ECMAScript 5, in making more incremental changes rather than radical language changes. While the details of Harmony, aka ECMAScript 6, are still developing as of 2011, there are several parts of the specification that have been finished. This appendix covers ...

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