Acknowledgments

I’d like to thank my wife, Martha, who not only had to put up with me spending every moment of free time I had writing this book (while working on two startups) but also was gracious enough to design all the custom game art used in this book, ensuring that readers aren’t stuck with the dreaded curse of programmer art.

I’d also like to thank my family for supporting me in this endeavor and continuing to accept me as a family member despite my best efforts to lock myself away for the duration.

I’d like to particularly thank my editors, Carol Long, Jennifer Lynn, and San Dee Phillips, for helping a newbie author through the process of turning some pages of code into a cohesive book; and technical reviewer Chris Ullman, who did his best to ensure this book made it to print as error-free as possible.

Lastly, I’d like to thank the Boston HTML5 Game Development community. Boston has an incredible technology community, and being around such motivated, smart people keeps me learning, energized, and constantly hacking away at new projects.

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