Chapter 18

Creating a 2-D Platformer

What’s in This Chapter?

  • Creating a tile layer
  • Optimizing tile rendering
  • Adding 2-D platformer collision detection
  • Building a platformer game

Wrox.com Code Downloads for this Chapter

You can find the wrox.com code downloads for this chapter at www.wrox.com/remtitle.cgi?isbn=9781118301326 on the Download Code tab. The code is in the Chapter 18 download and individually named according to the names throughout the chapter.

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