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Production Pipeline Fundamentals for Film and Games by Renee Dunlop

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11

TYING IT ALL TOGETHER

Tim Green; Matt Hoesterey; Hannes Ricklefs; Mark Streatfield; Steve Theodore

The mantra of design, design, design will help assure the pipeline you create will satisfy the needs of the project as it expands and contracts. If you design your pipeline through guesswork you will most likely fail so don’t simply build your pipeline based on random requirements that occur to you as you put things in place. Pipelines are an investment and like many things in business you’ll often need to balance your list of essentials between the long and short term.

Section 11.1 What You Will Learn From This Chapter

In this chapter we will offer an overview of what this book has covered, what requirements must be considered and pitfalls to ...

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