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Production Pipeline Fundamentals for Film and Games by Renee Dunlop

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10A

INTERLUDE: COLOR AND SOUND

Jim Houston

Principal, Starwatcher, Digital and Chair, ACES Project Committee, AMPAS

Color and sound are integral part of any film or game, but many aspects of the process remain an enigma to VFX production. Following is a collection of information provided by various experts in their perspective fields, beginning with color and moving on to sound in film, then games.

Section 10 Interlude 1: Color Management in Workflows

Jim Houston

A sometimes overlooked element in the design of workflows is the need to standardize the display and use of RGB image files wherever the content is going to be shown. A key part of any production today is communication via images, and it is important in a networked, virtualized, production ...

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