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Production Pipeline Fundamentals for Film and Games by Renee Dunlop

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3A

INTERLUDE: LIDAR: ASSET CAPTURE ON SET

Steve Chapman

VP of Technology, Gentle Giant Studios

Cataloging sets for VFX, games or toys is a large part of our computer graphics atelier here at Gentle Giant. Having done this work since the mid-Nineties for big projects like Star Wars, Harry Potter, Lord of the Rings and Star Trek, we’ve had to develop and utilize digital asset management techniques for the very large collections of reference data gathered during a film’s production. I can’t overemphasize how important this is to the entertainment industry. At first glance you might think we’ve scanned the Millennium Falcon for just a single complex VFX shot, but such things aren’t fleeting images—they eventually become toys, games, and with enough ...

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