C H A P T E R

FORTY SIX

Archiving

Your game is finished and most likely getting ready to hit the store shelves for everyone to see and play. The team has wound down and is probably looking for the next project. The only thing left to do with the game code now is to archive it.

Archiving is best described as putting the game together in order for it to be stored in a safe place so that if you ever need to retrieve it, you have a place to draw the game from. This needs to be done with great care and efficiency in case the game source code is ever needed again. An archived game is an official version of the title that represents the culmination of what was developed and shipped.

In addition to archiving the code, you’ll want to include all of the ...

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