C H A P T E R

FORTY TWO

What Is the Goal at the End of Production?

Without a doubt this is the most stressful time of production for everyone involved, with the majority of the pressure on the producer. You might have been a good producer up until now, but if you drop the ball during crunch, it was all for nothing.

image

Figure 42.1 Time to gear up for the good fight. Image Courtesy of: “Watchmen” WBIE.

The goal is simple: Hit your ship date. To do this the game must be content complete, free of all “A” bugs, localized, compliant with all ESRB and first-party guidelines, properly submitted, and approved all in time to get the game manufactured ...

Get Producing Games now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.