Windows

Windows are the basic ingredients in any desktop application—so basic that the operating system is named after them. And although WPF has a model for creating navigation applications that divide tasks into separate pages, windows are still the dominant metaphor for creating applications.

In this chapter, you'll explore the Window class. If you've programmed with the Windows Forms toolkit before, much of this material will seem familiar, because the Window class is loosely modeled after the Form class. As a result, you might want to skim through this material, paying attention to details that have changed significantly, such as nonrectangular windows and the Vista-style task dialog box. You can then continue to the next chapter, which ...

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