The Last Word

In this chapter, you learned the techniques needed to make practical animations and integrate them into your applications. The only missing ingredient is the eye candy—in other words, making sure the animated effects are as polished as your code.

As you've seen over the past two chapters, the animation model in Silverlight is surprisingly full-featured. However, getting the result you want isn't always easy. If you want to animate separate portions of your interface as part of a single animated scene, you're forced to take care of a few tedious details, such as tracking animated objects and performing cleanup. Furthermore, none of the stock animation classes accepts arguments in their parameters. As a result, the code required to ...

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