Index
Symbols and Numbers
2D graphics, moving to 3D graphics from, 48–63
translations, 26
moving from 2D graphics to, 48–63
viewing frustum and Projection matrix, 46–48
3D movies, 11
3D shuffle, 58
projecting object onto screen, 37–41
quaternions, 42
A
AffineTransform( ) method, 29
am.getDeviceConfigurationInfo( ) method, 271
angle of incidence, 81, 100–101
angle of reflectance, 100
ApiDemo package, ...
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