C H A P T E R   3

Properties and Bindings

Heaven acts with vitality and persistence.In correspondence with thisThe superior person keeps himself vital without ceasing.

—I Ching

In Chapters 1 and 2, we introduced you to the JavaFX 2.0 platform. You downloaded the JavaFX 2.0 SDK and the JavaFX plugin for Netbeans. You wrote and ran your first JavaFX 2.0 GUI programs. You learned the fundamental building blocks of JavaFX 2.0: the Stage and Scene classes, and the Nodes that go into the Scene. And you have no doubt noticed the use of user-defined model classes to represent the application state and have that state communicated to the UI through properties and bindings.

In this chapter, we give you a guided tour of the JavaFX 2.0 properties and ...

Get Pro JavaFX 2: A Definitive Guide to Rich Clients with Java Technology now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.