Introduction

Welcome to Pro HTML5 Games.

In writing this book, I wanted to create the resource that I wish someone had given me when I was starting out learning game programming.

Unlike other books with abstract examples that you will never ever use, this book will show you firsthand how HTML5 can be used to make complete, working games.

I specifically chose a physics engine game and a real-time strategy game as examples because between the two, these genres encompass all the elements needed to build most of the game types that are popular today.

As you follow along, you will learn all the essential elements needed to create games in HTML5 and then see how these elements come together to form professional-looking games.

By the end of this ...

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