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Pro HTML5 Games by Aditya Ravi Shankar

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CHAPTER 5

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Creating the RTS Game World

Real-time strategy (RTS) games combine fast-paced tactical combat, resource management, and economy building within a defined game world.

A typical RTS game consists of a map of a world with different units, buildings, and terrain, as well as an interface to control and manipulate these elements. The player uses the interface to handle tasks such as gathering resources, constructing buildings, and creating an army, and then manages the army to achieve a set of goals defined for each level.

Although these games have an extensive history, the RTS genre was largely popularized by the games released by Westwood ...

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