Chapter 10. Programming 3D Graphics with OpenGL

In this chapter, we will talk extensively about working with the OpenGL ES graphics API on the Android Platform.

OpenGL ES is a version of OpenGL that is optimized for embedded systems and other low-powered devices such as mobile phones. The Android Platform supports OpenGL ES 1.0. The Android SDK distribution comes with a number of OpenGL ES samples. However, the documentation on how to get started with OpenGL ES is minimal to nonexistent in the SDK. The underlying assumption is that OpenGL ES is an open standard and that programmers can learn it from sources outside of Android. A side effect of this assumption is that the few Android online resources or the Android code samples that address using ...

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