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Pro Agile .NET Development with Scrum by Scott Millett, Matthew Bussa, Jerrel Blankenship

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C H A P T E R  4

Sprint 0: Generating the Product Backlog

Welcome to Kojack Games! Over the next five chapters you will be watching a development team from the Kojack Games Company. You will watch as this team delivers a new and exciting product that will be implemented using agile development methods: Scrum for project management and eXtreme Programming for the day-to-day work.

This chapter introduces you to the project that the team will be working on and ends with a product backlog of work, a release plan, and the user stories that the team will be committed to completing during the first sprint. Essential to delivering a successful project is understanding exactly what the customer wants. In order to do this effectively, the team will be ...

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