Globals are the very top level of our data structure. By changing values here, you can change the balance of all units in the game. Once established, these values almost never change. The Globals sheet contains:
- Base stats: HP (health), DPS (damage), and movement speed
- Level up bonuses: Set percentage increase to HP and DPS
- Star-rating multipliers: Table of multiplications to base HP and DPS depending on the star rating
- Post-battle cooldown values: Characters go on cooldown after each battle, and the length grows with character level