Game design roles

Game designers come in all shapes and sizes. We've got generalists that work on everything as well as highly specialized craftsman put in charge of a single system. Creative leads often work on a high level, maintaining a cohesive vision for the game and shaping it through feedback, with typically little to no hands-on involvement.

There's no universal distinction, with roles and responsibilities varying between companies, but game designers can be roughly divided into:

  • Generalists: Junior and senior game designers, as well as lead designers and creative directors. A generalist will often take care of (or feedback on) all areas of game design not already covered by someone else on the team.
  • Economy designers/monetization ...

Get Practical Game Design now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.