Asking the right questions – step 1

Does the prototyped system:

  • Create a scenario where I don't always choose the most powerful card, but the most useful for that specific situation?
  • Allow me to think and plan a few card draws ahead?
  • Shift the attention from the RPS mechanic to the cards?

Get Practical Game Design now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.