Book description
Take a practical approach to becoming a leading-edge Android developer, learning by example while combining the many technologies needed to create a successful, up-to-date web app.
Practical Android Projects introduces the Android software development kit and development tools of the trade, and then dives into building cool-looking and fun apps that put Android's amazing capabilities to work. Android is the powerful, full-featured, open source mobile platform that powers phones like Google Nexus, Motorola Droid, Samsung Galaxy S, and a variety of HTC phones and tablet computers.
This book helps you quickly get Android projects up and running with the free and open source Eclipse, NetBeans, and IntelliJ IDEA IDEs. Then you build and extend mobile applications using the Android SDK, Java, Scripting Layer for Android (SL4A), and languages such as Python, Ruby, Javascript/HTML, Flex/AIR, and Lua.
What you'll learn
In Practical Android Projects, you'll work on real-world projects such as:
Hosting an Android BASIC interpreter
Extending your Java-based Android applications with embedded Lua
Scripting your Android device with SL4A
Adding Twitter and Facebook to your applications
Using 2D graphics and animations for casual games
Creating cross-platform apps with Javascript/HTML and Flex with AIR
Who this book is for
Practical Android Projects is for any developer new to the Android platform who wants to learn to build mobile applications. Knowledge of the fundamentals of Java programming is assumed.
Table of contents
- Title Page
- Dedication
- Contents at a Glance
- Contents
- About the Authors
- About the Technical Reviewer
- Acknowledgments
- Preface
- Chapter 1: Android Fundamentals
-
Chapter 2: Development Tools in Practice
- Coding with the SDK and a Programmer's Editor
- Development Environment Dependencies
- Frequently Used Android Development Kit Tools
- Working with the Android Tools and a Code Editor
- The Example Application Project
- Generating the Foundation Android Project
- Preparing to Run the Example Application
- Running the Example Application
- Android Coding How to
- Migrating the Example Application to Eclipse/ADT
- Summary
- Chapter 3: Roll Your Own Android Scripting Environment
- Chapter 4: Embedding Lua in Android Applications
- Chapter 5: Introducing SL4A: The Scripting Layer for Android
- Chapter 6: Creating a GUI with HTML/JavaScript and AIR
- Chapter 7: Using REST with Facebook and Twitter
- Chapter 8: Using the Google App Engine with Android
- Chapter 9: Game Development: Graphics
- Chapter 10: Game Development: Animation
- Chapter 11: App Inventor
- Index
Product information
- Title: Practical Android Projects
- Author(s):
- Release date: February 2011
- Publisher(s): Apress
- ISBN: 9781430232438
You might also like
book
Android Things Quick Start Guide
Android Things is the new Android based Operating System for the Internet of Things. With this …
book
Beginning Android, Fifth Edition
Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning …
book
Learn Android Studio 3: Efficient Android App Development
Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated …
book
Pro Android Graphics
Pro Android Graphics is a comprehensive goldmine of knowledge and techniques that will help you design, …