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Postmortems from Game Developer by Austin Grossman

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Mythic Entertainment'sDARK AGE OF CAMELOT

by matt firor

DARK AGE OF CAMELOT was the best-selling computer game in the United States for the week of October 7, 2001, and is still comfortably in the top five as I write. This Postmortem is an overview of how this successful title was conceived and developed. My role on the project was as the game's producer. Mythic Entertainment has been developing online games as a company since 1995—forever in this field—but the company's founders had made online games even before then. In fact, as a company, we probably have more experience than any other company in developing online games of all types—over the years we have developed role-playing games, first-person shooters, top-down spaceship shooters, and ...

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