Bungie Software'sMYTH: THE FALLEN LORDS

by jason regier

As the team at Bungie Software put the finishing touches on the MARATHON series of first-person action games, our thoughts drifted to bringing our 3D game experience to the real-time strategy game (RTSG) genre. We were inspired by movies such as Braveheart, with its close-up portrayal of bloody melees between large forces, and books such as Glen Cook's The Black Company, in which gruesome tales of battle contrast with engaging and intriguing characters. We envisioned a dark, amoral world where opposing sides are equally brutal and their unity is torn by power struggles within the ranks. We dreamed of game play that combined the realism and excitement of action games with the cunning and ...

Get Postmortems from Game Developer now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.