What You’ll Do
In this lesson, you learn how to specify different cloth groups.
You can divide created cloth objects into groups that act differently as needed. You can do this to represent different types of material, to animate the cloth itself, or to constrain a portion of the cloth so it doesn’t move at all. You create cloth groups using the Group Editor, except cloth groups use vertices instead of polygons to define the group.
When a cloth object is created, all vertices belong ...