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Playful Design by John Ferrara

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Chapter 12. Games for Learning

Historically, games have long had a presence in education, from classroom exercises like spelling bees and geography-themed bingo to academic competitions like debating clubs and Model UN. It shouldn’t be terribly surprising, then, that some successful video game franchises have focused on learning and been welcomed in schools:

  • The Oregon Trail. A classic game originally created in 1971 that simulated pioneer life in the 1840s and presented lessons in history and ecology.

  • Where in the World Is Carmen Sandiego? A series of mystery-themed video games that taught geography.

  • Math Blaster. A space adventure game that drilled ...

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