CHAPTER 12

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Particle Systems

In a nutshell, this chapter will show you how to create animated effects and simulations using systems of multiple particles. Particle systems are very popular, and a lot of creative work has been done in the animation community over the years using them. In a single chapter, we can only really scratch the surface of what is possible. Therefore, we shall content ourselves with giving you a few ideas and examples to play with and build upon.

Topics covered in this chapter include the following:

  • Introduction to particle system modeling: This brief section will explain what we mean by a particle system and what is needed ...

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