CHAPTER 10

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Patterns for Flexible Object Programming

With strategies for generating objects covered, we’re free now to look at some strategies for structuring classes and objects. I will focus in particular on the principle that composition provides greater flexibility than inheritance. The patterns I examine in this chapter are once again drawn from the Gang of Four catalog.

This chapter will cover:

  • The Composite pattern: Composing structures in which groups of objects can be used as if they were individual objects
  • The Decorator pattern: A flexible mechanism for combining objects at runtime to extend functionality
  • The Facade pattern: Creating ...

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