Table of Contents
Chapter 1: Recognition and Learning by a Computer
1.1 What Is Recognition by a Computer?
1.2 Representation and Transformation in Recognition
1.3 What Is Learning by a Computer?
1.4 Representation and Transformation in Learning
1.5 Example of Recognition/Learning System
Chapter 2: Representing Information
2.1 Pattern Function and Bit Pattern
2.2 The Representation of Spatial Structure
2.6 Predicate Logic Representation
2.7 Horn Clause Logic Representation
2.8 Declarative Representation
Get Pattern Recognition and Machine Learning now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.