Book description
NoneTable of contents
- Cover Page
- Title Page
- Copyright
- About the Author
- Dedication
- Publisher's Acknowledgments
- Contents at a Glance
- Table of Contents
- Introduction
- Part I: Introducing Software Architecture and Patterns
- Part II: Putting Patterns to Work
-
Part III: Creating Your Application Architecture
- Chapter 9: Building Functionality in Layers
- Chapter 10: Piping Your Data through Filters
- Chapter 11: Sharing Knowledge and Results on a Blackboard
- Chapter 12: Coordinating Communication through a Broker
- Chapter 13: Structuring Your Interactive Application with Model-View-Controller
- Chapter 14: Layering Interactive Agents with Presentation-Abstraction-Control
- Chapter 15: Putting Key Functions in a Microkernel
- Chapter 16: Reflecting and Adapting
- Part IV: Designing with Other POSA Patterns
-
Part V: The Part of Tens
- Chapter 23: Ten Patterns You Should Know
-
Chapter 24: Ten Places to Look for Patterns
- A Pattern Language
- Pattern-Oriented Software Architecture
- Design Patterns
- Domain-Driven Design
- Pattern Languages of Program Design
- Patterns for Time-Triggered Embedded Systems
- Software Configuration Management Patterns
- Patterns of Enterprise Application Architecture
- Welie.com
- Apprenticeship Patterns
- Chapter 25: Ten Ways to Get Involved with the Pattern Community
- Index
Product information
- Title: Pattern-Oriented Software Architecture For Dummies
- Author(s):
- Release date:
- Publisher(s): For Dummies
- ISBN: None
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