Creating complex key-frame animations

Now we can explore more about the osgAnimation library. Besides the ease motion implementations, osgAnimation supports a lot more generic animation features, including solid animations, morph animations, skeleton animations with rigged mesh, channel mixers with priorities, basic animation managers, and timeline schedulers. It defines a lot of concepts and template classes, which seems to be of high complexity, but can provide developers with great flexibility to build their own advanced animations.

With the foundation of using animation paths, we can quickly clarify some important concepts of osgAnimation, and get started with an example implementing the same result as the animation path example.

The basic element ...

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