Summary

This chapter taught us how to compile, install, and configure an OSG development environment, either by using the prebuilt binaries or completely from the source code. It also illustrated how to make use of the application utilities provided by the OSG distribution.

More specifically, in this chapter we covered:

  • The minimum system requirements for building up an OSG development environment
  • How to utilize the quick installer in order to set up an OSG development environment in a very efficient manner
  • How to set up an OSG development environment from the source code and the CMake tools on different operating systems
  • How to use the scene graph viewer and converter that are distributed with OSG

We have also discussed how to configure environment ...

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