Cross-platform building

From the 2.0 version, OSG starts to make use of a powerful build system—CMake. This can be used to configure software compilation processes with a compiler-independent scripting language. With simple configuration files, CMake can generate native makefiles and workspaces that can be applied to various compilation environments and platforms. That is why an increasing number of projects, such as KDE, VTK, Boost, MySql, and OpenSceneGraph, choose CMake for cross-platform building.

You may download the CMake binaries or source code at: http://www.cmake.org/cmake/resources/software.html.

After that, you may start to download the latest OSG source package or any previous version you are interested in. Be aware that there are usually ...

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