Get started with OpenLayers 3 and enhance your web pages by creating and displaying dynamic maps
This book is a practical, hands-on guide that provides you with all the information you need to get started with mapping using the OpenLayers 3 library.
The book starts off by showing you how to create a simple map. Through the course of the book, we will review each component needed to make a map in OpenLayers 3, and you will end up with a full-fledged web map application. You will learn the key role of each OpenLayers 3 component in making a map, and important mapping principles such as projections and layers. You will create your own data files and connect to backend servers for mapping. A key part of this book will also be dedicated to building a mapping application for mobile devices and its specific components.
What You Will Learn
Build a complete, real-world OpenLayers application optimized for production use
Work with different raster data sources to create a base map
Overlay vector data sources and work with vector features directly
Customize the appearance of vector layers
Understand the concept of map projections and how to use them
Manage and work with interactions such as click and touch
Work with controls to enhance the user experience
Target mobile platforms and explore challenges presented by mobile development
Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.