Index
a 100 megapixel virtual framebuffer listing (9.23), 401
1D textures, 244
2D
array textures, loading, 163–165
Gaussian filters, 411
pixel formats, 630
prefix sums, 452
3D
Linux, 682
acceleration
calculating, 269
structures, 579
access
map buffer types, 601
synchronization
atomic counters, 137
adaptive HDR to LDR conversion fragment shader listing (9.25), 407–408
adding
bloom effect to scene listing (9.28), 414
device context parameters, 628
addresses, querying extension functions, 622
adjacency primitive types, 340
advanced framebuffer formats, 399–418
advanced occlusion queries, ...
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