Appendix AFurther Reading

Real-time 3D graphics and OpenGL are popular topics. More information is available and more techniques are in practice than can ever be published in a single book. You might find the following resources helpful as you further your knowledge and experience.

Other Good OpenGL Books

Advanced Graphics Programming Using OpenGL. Tom McReynolds and David Blythe. The Morgan Kaufmann Series in Computer Graphics, 2005.

Interactive Computer Graphics: A Top-Down Approach with OpenGL, 4th Edition. Edward Angel. Addison-Wesley, 2005.

More OpenGL Game Programming. Dave Astle, Editor. Thomson Course Technology, 2006.

OpenGL ES 2.0 Programming Guide. Aaftab Munshi, Dan Ginsburg, and Dave Shreiner. Addison-Wesley, 2008.

OpenGL Programming ...

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