Appendix A. Basics of GLUT: The OpenGL Utility Toolkit

In this text, we used the OpenGL Utility Toolkit (GLUT) as a simple, cross-platform application framework to simplify our examples.

The two versions of GLUT in circulation are as follows:

• Freeglut, written by Pawel W. Olszta with contributions from Andreas Umbach and Steve Baker, is the most up-to-date version and the one that we’ve used in this book.

• The original version was written by Mark Kilgard many years ago. This version hasn’t been kept up to date with respect to recent changes. However, its Version 3.7 (which is the most recent) is the foundation of Apple Computer’s Mac OS X 10.8 (aka “Mountain Lion”) GLUT framework.

This appendix describes a subset of functions available in ...

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