Summary

As always, we covered a lot of topics in this chapter. You learned how to map a texture onto an object, then you learned how to turn the lights on. You learned how a skybox can be used to make your world seem larger than it is. And you got just a taste of physics and AI, topics which could easily fill entire books on their own. Don't stop until you have got every piece of code in this book to work for you, and then start changing the code to different and amazing things.

Good luck!

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