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OpenGL ES 3.0 Cookbook by Parminder Singh

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Creating polygon meshes with Blender

A polygon mesh is a collection of vertices, faces, normal, colors, or textures that collectively define a 3D model. This 3D model can be directly used in various 3D applications, such as computer graphics, simulator, animation movies, and CAD/CAM. In this section, you will learn how to create mesh models in Blender, which we will use throughout the course of this book to demonstrate our recipes.

In this chapter, we will use Blender 2.68 to develop our 3D model meshes. Blender is a free and open source 3D computer graphics tool. You may use other similar software of your choice, such as 3Ds Max, Maya, Google Sketch, and so on.

Getting ready

You can download the latest version of Blender from http://www.blender.org/download ...

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