Index

A

Accumulation buffer, 55, 218

Active texture unit, 151–153

Addison-Wesley Web site, xxi

AGL, 19–20, 199–203

aglChoosePixelFormat(), 200–201

aglCreateContext(), 201

aglDescribePixelFormat(), 201

aglDestroyContext(), 203

aglDestroyPixelFormat(), 201

aglNextPixelFormat(), 200–201

aglSetCurrentContext(), 202–203

aglSetDrawable(), 202

aglSwapBuffers(), 203

Akeley, Kurt, xvii, 3n

Akin, Allen, 27

Alpha and transparency, 61–63

Alpha channel, 56

Alpha test, 8, 62–63, 233

Ambient light, 101–102, 105, 109–110

in glLightModel, 106

Analysis of PEX 5.1 and OpenGL 1.0, 28–29, 156

Antialiasing, 215–216

Apple, xvi

developer Web site, 187, 199–200

interfaces supported, 199

Apple Developer Connection, 19, 200

Apple Mac OS X, 19–20

creating contexts, 200–201 ...

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