See also

  • The chapter03/scenesubroutine.cpp file in the example code
  •  The Phong reflection model recipe
  • The Diffuse and per-vertex shading with a single point light source recipe

Get OpenGL 4 Shading Language Cookbook - Third Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.