Drawing a surface in the wireframe is a good way to check the structure of the triangle mesh forming the surface. In the context of video synthesis, it can be seen as a kind of special effect. But normally we are interested in drawing a 3D object as solid surfaces, which means that all its triangles are drawn as solid polygons.
To draw a solid sphere, just replace the sphere.drawWireframe()
command in draw3d()
with the following command:
sphere.draw();
On running the project, you will see the sphere as a white circle, as shown in the following screenshot:
This is a solid sphere without shading.
The reason for the sphere to look ...
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