Summary

In this chapter, we explored a number of interesting image processing effects. We used dodging and burning to create a black-and-white pencil sketch effect, explored lookup tables to arrive at an efficient implementation of curve filters, and got creative to produce a cartoon effect.

In the next chapter, we will shift gears a bit and explore the use of depth sensors, such as Microsoft Kinect 3D, to recognize hand gestures in real time.

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