Richard Garriott and his older brother Robert cofounded Origin Systems in 1983 to develop, publish, and market the Ultima series and other products. That series, along with Akalabeth: World of Doom, one of the first role-playing games (RPGs) for the PC in 1979, defined the genre for decades.
After the release of Ultima VII: The Black Gate in 1992, Origin Systems was acquired by Electronic Arts (EA). Only three years later, the studio began work on Ultima Online (UO), the massively multiplayer online (MMO) RPG that would quickly popularize the genre.
Disappointed with the greenlight process ...