Chapter 2
Setting up the Environment
1 |
a |
finding the position of scene nodes |
MyEntity will be at (60,60,60) and MyEntity2 will be at (0,0,0) |
2 |
b |
playing with scene nodes |
(10,-10,10) |
3 |
b |
rotating a scene node |
pitch, yaw, roll |
4 |
creating child scene nodes |
4.1)One way is to only give a name for the scene node and the other one is to give a name and a position where the scene node should be created. 4.2) Please refer the code. | |
5 |
b |
even more about the scene graph |
From the root to the leafs |
6 |
Ogre3D and spaces |
The three spaces are world, parent, and local. |
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