Chapter 9. The Ogre 3D Startup Sequence
We have covered a lot of ground in the progress of this book. This chapter is going to cover one of the few topics left: how to create our own application without relying on the
ExampleApplication
. After we have covered this topic, this chapter is going to repeat some of the topics from the previous chapters to make a demo of the things we have learned using our new open application class.
In this chapter, we will:
- Learn how to start Ogre 3D ourselves
- Parse
resources.cfg
to load the models we need - Combine things from the previous chapters to make a small demo application showing off the things we have learned
So let's get on with it...
Starting Ogre 3D
Up until now, the ExampleApplication
class has started and ...
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