Part 5. Advanced Rift integrations

Building complete Rift applications typically involves more than using the Rift APIs. Often you’ll need to integrate with other libraries, perhaps for UI creation. Or maybe you’ve got a preexisting library of awesomeness, legacy code written in a language other than C. In these final chapters, we provide information and examples for work that goes beyond the core integration of the Rift APIs.

In chapter 11 we show you how to work with the Oculus C API using Java or Python. We also discuss the basics of how to use the C APIs with any language.

In chapter 12 we cover creating a complete VR experience by building a VR version of an existing web application for use on the Rift. ShadertoyVR is a complete Rift-based ...

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