Chapter 4. Sending output to the Rift: working with the display

This chapter covers

  • Targeting the display in Extended and Direct HMD modes
  • Understanding the Rift display
  • Performing the required distortion on prerendered images

The Rift contains a specialized display system, consisting of a rectangular LCD or OLED panel typical of standard monitors, paired with lenses that modify your perception of the display. An enclosure mounts the panel in a fixed position relative to your eyes and partitions the panel so that each eye sees only one half of the display. The beauty of this arrangement is that it mimics human vision with a large field of view and different images presented to each eye.

From the perspective of the OS and code-running ...

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