Chapter 2. Creating your first Rift interactions

This chapter covers

  • Initializing the Oculus SDK
  • Getting input from the head tracker
  • Rendering output to the display

Working with a Rift involves working with two distinct devices: a set of sensors connected via USB (the head tracker), and a monitor device, connected via HDMI or DVI (the display), as seen in figure 2.1.

Figure 2.1. Tracker data is taken as input and images are sent as output to the Rift.

Both devices are managed via the Oculus SDK, so the first thing we’ll cover is how to initialize the SDK and open the lines of communication. Once you know how to use the SDK, you can begin ...

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