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Object-oriented Programming Using C++ and Java by Anand Vasappanavara, Gautam Vasappanavara, Ramesh Vasappanavara

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23

Graphics Using Swing Components and Applets

LEARNING OBJECTIVES

At the end of this chapter, you will be able to understand

  • Use of Abstract Window Tool (AWT) kit.
  • Hierarchy of Graphics Software and their components and their usage.
  • Event types and event listeners.
  • Applets and their usage with swing components.
  • Converting Applet into Application and vice versa.

23.1 Graphics Programming and Applets Introduction

The programs we have seen till now had text-based output. They were uninspiring and insipid. Today's world is graphics and client server programs with audio–video integration programs. Moreover these applications are all Internet-enabled and web-based applications. Web applications use extensively graphical user interfaces (GUI). ...

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